3D room in Unity

I’ve just finished a prototype build in Unity to demo a completely customisable 3D room. The room is designed to let the user walk around using a google cardboard and ultimately view video content on either the large cinema screen, or in a completely immersive 360 surrounds environment. The room itself can be customised via a web interface to change all aspects of the environment. From pictures on the walls, videos promos on the TV screens, banner ads, logos and product information on the plinths. The project is part of a new app being developed by Daniel Corazzi and his team. It will form part of the larger offering from the VAR-PORT app currently available on the app store. A demo of the room can be seen here.

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