Google daydream eye test

VR experiments continuing I’ve finished building another small prototype to test out the functionality of the google daydream controllers in Unreal. Little hard to test in the actual Unreal engine player but you can hook up an old android phone and use that as if it a daydream controller. Also experimented with gaze interaction and adding in some custom loading animations as sprites. To help navigate around a scene if you didn’t have the controllers.

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