HTC vive interaction tests

Been experimenting with how to use the HTC vive controllers and interact with the environment. Finished building a small demo to test out the point and shoot capabilities of interacting with objects. As well as building blueprints that can be re-used and easily edited to do different interactions. Like getting 1 blueprint in unreal to be able to have different meshes assigned to it and animate multiple ways. So one blue print can be used to build a door or window and animate open different ways by simple drop down menus.

Simple walkthrough example shown here

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